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1. Remove local - in Player Features and Ideas Discussion [original thread]
It doesn't really belong in HS either, wormholes, war, and entry systems all are affected by intel-wellfare as well
- by Covert Kitty - at 2012.07.02 04:01:00
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2. ECM should be changed or nerfed - in Player Features and Ideas Discussion [original thread]
I would kinda like to see ecm have more of a deterministic effect, however I don't really have any suggestions how to change it from how it is.
- by Covert Kitty - at 2012.07.02 03:53:00
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3. Overview Idea - in Player Features and Ideas Discussion [original thread]
One thing to consider is that this information is already on the screen if you have a waypoint set, and the additional colors would make it harder to pick out the yellow one.
- by Covert Kitty - at 2012.07.02 03:44:00
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4. NEW MISSIONING CONCEPT - in Player Features and Ideas Discussion [original thread]
Wormholes, pirate missions, cosmos, radar/mag sites, faction warfare, belt ratting, anoms.... Missions are only one of many pve options. Among the others there's a wider spectrum of ships used as well.
- by Covert Kitty - at 2012.07.02 03:35:00
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5. Bring back L5 missions to high-sec, please! - in Player Features and Ideas Discussion [original thread]
How about instead l4's are removed from hs as well and hs incursions get another nerf. Risk free isk should be very strictly limited.
- by Covert Kitty - at 2012.07.02 02:52:00
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6. Advanced T3 hulls. - in Player Features and Ideas Discussion [original thread]
Much more likely that t3's get needed than this. Last thing we need is more t3
- by Covert Kitty - at 2012.07.02 02:45:00
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7. Option for a free camera + quick position set / recall - in Player Features and Ideas Discussion [original thread]
Sometimes it would be useful to have some more options for camera control. Always being fixed to your ship (or another ship/object) is not always preferable. A "WASD" style free camera with the orientation directed by the mouse (fps style basicall...
- by Covert Kitty - at 2012.06.25 15:00:00
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8. afk cloaking ?? - in Player Features and Ideas Discussion [original thread]
Quote: So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on s...
- by Covert Kitty - at 2012.01.19 08:08:00
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9. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
Quote: Tippia isn't trolling but rather is using a debate tactic known as presenting arguments. +1 Quote: Cayate: hates ponys -1
- by Covert Kitty - at 2012.01.06 02:27:00
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10. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
Quote: ..... It ain't jsut handed to you! If you want jsut pure PVP where everything is jsut handed to you, ......... then EVE isn't the place for ya. Actually quite a few alliances have reimbursement programs for alliance fleet ops. There ar...
- by Covert Kitty - at 2012.01.06 01:03:00
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11. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
I did some "grinding" a bit my first month, years ago, haven't done it since to any measurable degree. That's the great thing about a game where you can get almost everything you want with isk, it doesn't dictate what activities you do to make it....
- by Covert Kitty - at 2012.01.06 00:49:00
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12. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
Quote: because the whole problem is that it is hard to get into and this is because of SP and no way to speed skill-learning up. Make isk, buy characters. Though personally, I think they should remove skill training completely and replace it...
- by Covert Kitty - at 2012.01.06 00:24:00
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13. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
Quote: Rewarding players for being ACTIVE and PLAYING the game.................... Missions, mining, scanning, ratting, those are some of the easiest activities to use as examples. Here's a great example of why you are so utterly far off the ...
- by Covert Kitty - at 2012.01.05 23:52:00
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14. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
1. Meh, ship skinning is probably coming at some point, it's not very important. 3. Grind to win huh? How about no. The fact that Eve doesn't have this is a strength not a weakness. Quote: 2. Hisec and Lowsec need changing in order to protect ...
- by Covert Kitty - at 2012.01.05 23:38:00
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15. Plex for Unallocated skill points? - in Player Features and Ideas Discussion [original thread]
Quote: Other than paying for transfers and game time ANYTHING that affects actually play in EVE revolving around PLEX is absolutely no. ^This^ 100%, we do not want any more micro-transactions. Quote: And it would crash the character marke...
- by Covert Kitty - at 2012.01.05 23:14:00
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16. Self destruct disabled by warp disrupt/scram - in Player Features and Ideas Discussion [original thread]
Quote: If someone decides to self destruct to deny a killmail and loot it is valid tactic that encourages you to bring more DPS to do the job in time. So in other words your saying that despite having tons of ways to avoid pvp, capital pilots...
- by Covert Kitty - at 2012.01.05 22:54:00
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17. [b]High Tech Robots and an Eve Construction Set...[/b] - in Player Features and Ideas Discussion [original thread]
Anything having to do with the nex is a long term liability for eve's survival. Dust will most likely be a failure, especially long term. Dust: fps - Tons of them to compete with, many of which are vastly superior (see BF3, crysis, etc) console o...
- by Covert Kitty - at 2011.11.23 20:30:00
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18. reload skill - in Player Features and Ideas Discussion [original thread]
Distilled down this is basically: "make reloading faster, increasing my dps and flexibility" Would you still support it if at level 5 it would be the same speed as it is now? not supported
- by Covert Kitty - at 2011.11.23 20:12:00
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19. Paper-cut: Environmental effects in wormhole space should replace the sun - in Player Features and Ideas Discussion [original thread]
Many black holes do actually have other stars that they have captured. As you say binary or more systems aren't uncommon. Though I'm not really making this post advocating for realism, it's just about artistic diversity. Having the same sun everyw...
- by Covert Kitty - at 2011.11.23 19:51:00
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20. Freelance in 0.0 - in Player Features and Ideas Discussion [original thread]
lol 4/5 Just in case your not trolling, safely moving, ratting, and even mining (though why would you want to mine), can easily be done already. Especially in npc nullsec where you have station access. Stealth bombers make fantastic ratting ships...
- by Covert Kitty - at 2011.11.23 19:29:00
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